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MultiScatter | Hundreds of millions of objects, hundreds of billions of polygons - in the same scene. | Architecture rendering, Aerial view, 3ds max design
![MultiScatter | Hundreds of millions of objects, hundreds of billions of polygons - in the same scene. MultiScatter | Hundreds of millions of objects, hundreds of billions of polygons - in the same scene.](https://icube3d.com/media/catalog/product/cache/4bf0c31abb89a5a41619a1e4f1858b1a/m/u/multiscatter-gallery.jpg)
MultiScatter | Hundreds of millions of objects, hundreds of billions of polygons - in the same scene.
![iCube R&D Group on Twitter: "MultiScatter 1.077 adds initial Arnold renderer support for 3ds Max 2018 and 2019 Currently supported: generic 3ds max geometry , Arnold "Procedural" objects, Arnold "Volume" objects, Arnold iCube R&D Group on Twitter: "MultiScatter 1.077 adds initial Arnold renderer support for 3ds Max 2018 and 2019 Currently supported: generic 3ds max geometry , Arnold "Procedural" objects, Arnold "Volume" objects, Arnold](https://pbs.twimg.com/media/DZ8GEKtWkAA2jmN.jpg:large)
iCube R&D Group on Twitter: "MultiScatter 1.077 adds initial Arnold renderer support for 3ds Max 2018 and 2019 Currently supported: generic 3ds max geometry , Arnold "Procedural" objects, Arnold "Volume" objects, Arnold
![Major update to MultiScatter, now includes MultiPainter! - 3D Architectural Visualization & Rendering Blog Major update to MultiScatter, now includes MultiPainter! - 3D Architectural Visualization & Rendering Blog](https://www.ronenbekerman.com/wp-content/uploads/2010/10/major-update-to-multiscatter-now-includes-multipainter.jpg)